REAL TRACON simulator
ATCsimulator®2-HD/ARTS-iiia allows you to take on the role as Approach or Departure controller at your choice of over 10 Terminal Radar Approach Control facilities of the United States National Airspace System (NAS), or TRACONs as they are more commonly called. Your goal is to allow for the "safe and expeditious" flow of air traffic. It is your job to assist the pilots arriving at airports inside your airspace boundaries by lining them up for an approach (preparing for a landing). It is also your job to assist pilots departing your airspace by handing them over to the Air Route Traffic Control Center (ARTCC) controller at the appropriate time or fix location.
ATCsimulator®2-HD/ARTS-iiia was modeled after the ARTS-IIIa radar equipment used at the Mike Monroney Aeronautical Center(MMAC) in Oklahoma City, Radar Training Facility. All of the dials and switches are simulated with photorealistic quality, and perform all of the functions of their real-life counterpart. Whenever possible, the keyboard functions of the ARTS-IIIa terminal are accessed in the same manner as in real life.
no fancy shortcuts or Windows GUI interfaces (that do not exist on real
ARTS-IIIa equipment) as is found on other so-called simulations...you
use the keyboard using the same keystrokes as Real controllers. And by
the way, legacy radarscopes are round, not square. Other game simulations
available for the PC present their software using the entire screen, instead
of simulating the actual look and feel of the real equipment. We strive
to keep the simulation as true-to-life as possible, allowing for you to
experience what real controllers "experience" on a daily basis.
So don't be fooled by cheap inaccurate imitations.
ATCsimulator®2-HD/ARTS-iiia provides many methods to allow the "safe and expeditious" flow of air traffic. There are rules governing separation laterally and vertically. You can issue climb and descents, turns, speed changes, holding instructions, visual and instrument approach clearances. You have every command you need to accomplish your task, but HOW you use those commands is entirely up to you. It's not what you know, it's how well you USE what you know.
of your primary goals is to achieve a higher pay based on your job performance.
In the real world, controllers are expected to do a good job. Failing
to do that can sometimes result in deadly consequences. That's why air
traffic control is one of the most stressful occupations in the world,
and highly respected. So, the scoring mechanism is such that you begin
with 100 points. Your goal is to maintain that and not lose points. Points
are deducted from 100% for separation errors, procedural and others. If
you can maintain an overall career average of 70% or better, you will
attain pay raises. If you fall below that, you will be demoted. A complete
report is given at the end of each scenario telling you how well you performed,
any mistakes you made, and what reference material to review to help improve
your controlling abilities. This material also includes references from
the FAA Air Traffic Bible, the 7110.65x.
ATCsimulator®2-HD/ARTS-iiia will now allow you to generate traffic on the fly by letting you set the level of arrivals and/or departures that you wish to challenge yourself. Or, you can still select from over 100,000 stored flights that were captured from real world FAA air traffic computer networks. (Although SIDS/STARS are an integral part of flight planning, once within 40 miles of the destination airport, the controller will issue vectors to final approach course, thus eliminating the need for adherance to published paths.)
Another feature of ATCsimulator®2-HD/ARTS-iiia is the ability to print flight strips while running a scenario. Whether it be a randomly generated scenario, or one of the stored scenarios captured from live FAA flight data, strip printing requires a simple checkbox selction. These strips are printed on your Windows compatible printer and print 10 to a page. The strips will only correspond with the active traffic in the scenario.
To add variety to the simulator, or to more closely emulate real world facilities, you can filter the airports at your TRACON to your liking. This will allow you to simulate exact controller positions as compared to the real world. Plus, this reduces the traffic load at each TRACON, making for much more manageable levels when going at it alone at Level 5 facilities. In addition to opening and closing airports, you can also open and close runways, and assign them for arrival, departure or both.
The airspace and associated navigational data used in ATCsimulator®2-HD/ARTS-iiia was obtained from the National Oceanic and Atmospheric Administration (NOAA), Jeppesen and ARINC. Geographic data was derived from the National Imagery and Mapping Agency (NIMA) and the United States Geological Survery. Flight data was captured from the FAA computer network utilizing Flight Explorer®. Only commercial and civilian traffic local to the area will appear at each TRACON. None f the traffic you will see is fabricated...it's REAL. As an extra bonus, we added a real video map displays that are the ACTUAL maps used at various air traffic facilities.
During gameplay, you can choose either a synthetic pilot voice, or Real prerecorded concatenated Text-To-Speech voices. Using Microsoft's TTS technology, you can use the voices that come with the program, and you can also add your own voice using the tools of the Speech SDK mentioned in the next section. There is room for up to 100 voices that can be used with the program. Invite friends and family to join in on the fun and add their voice to the game!